牛来了:隐私政策

最后更新:2026 年 9 月 5 日

本政策适用于“牛来了:牧场暴走”的 3D 牧场及保留的经典接牛模式。两种玩法的成绩分开保存;全球排行榜仅属于经典模式。

3D 牧场:离线与本机数据

3D 牧场在扩展自己的标签页中运行,无需账号。游戏代码、模型和合成音效随扩展安装,不从外部服务器下载;3D 模式不发送网络请求,也不读取当前网站内容。本机 Top 10、最高分和声音、画质、镜头震动设置保存在当前浏览器的扩展本地存储中,不上传至全球榜。

经典接牛与全球排行榜

我们不会做什么

不收集账号、邮箱、密码、浏览历史、网页文本、网页图片或当前网页内容,不出售数据,也不使用排行榜数据进行广告画像。

控制和删除

暂停上传不会影响本机游玩或本机成绩。清除扩展的本地存储会删除本机成绩、设置、昵称和安装标识,但暂停上传或清除本地数据不会自动删除已经提交的全球最佳成绩。限流记录及提交去重记录会按服务维护策略清理;如需删除全球榜记录,请按下方方式联系我们。

联系我们

如需咨询或申请删除全球榜记录,请通过发布者页面联系开发者,并提供排行榜昵称和玩家 ID 前缀。


English summary

The 3D Pasture Panic mode runs offline in an extension tab. All code, models and synthesized audio are bundled. Its scores and settings stay in this browser; it sends no network requests and does not use the classic global leaderboard.

Classic mode enables anonymous global score uploads by default for new players and preserves an existing pause preference. While uploads are enabled, completed games send a nickname, difficulty, score statistics, version, a random installation identifier and a run identifier over HTTPS. The server receives these identifiers and then derives keyed hashes (HMAC-SHA-256) for pseudonymous identity and duplicate detection. It also derives a network-source hash for rate limiting and a two-letter country/region code. The leaderboard database does not store raw installation identifiers, raw run identifiers or raw IP addresses. Public rankings show the nickname, country/region, score statistics, achievement time and a hash-derived player ID prefix.

No account is required. We do not collect webpage content, browsing history, accounts, passwords or email, sell data or use leaderboard data for advertising profiles. Uploads can be paused at any time. Clearing local storage removes local scores, settings and identifiers, but does not delete previously submitted global best scores. Contact the developer through the publisher page to request deletion, providing the leaderboard nickname and player ID prefix.